AES E-Library

Optimal 3D Speaker Panning

A set of loudspeakers in a arbitrary 3-D array can be used to create virtual sound source images to a large audience. The problem of maximizing directionality and minimizing panning artifacts is described in a mathematical context. Some solutions to the problem for both static and moving sound source are proposed. These solutions have been implemented and auditioned.

 

Author (s):
Affiliation: (See document for exact affiliation information.)
Publication Date:
Session subject:

DOI:


Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member Join the AES. If you need to check your member status, login to the Member Portal.

Type:
16938
Choose your country of residence from this list: