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Two methods of 3-D sound reproduction for video conferencing are compared: holophony and ambisonic. Previous studies have shown that they are based on an equivalent reconstruction process. First comparisons between their sound pick-up approach conclude that ambisonic spatial encoding is more efficient, though unfeasible. The present paper completes this analysis by examining the sound reproduction step. Finally, a hybrid method is proposed.
Author (s): Nicol, Rozenn;
Emerit, Marc;
Affiliation:
France Telecom CNET, Lannion, France
(See document for exact affiliation information.)
Publication Date:
1999-03-06
Session subject:
Spatial Sound Reproduction
DOI:
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Nicol, Rozenn; Emerit, Marc; 1999; 3D-Sound Reproduction Over an Extensive Listening Area: A Hybrid Method Derived from Holophony and Ambisonic [PDF]; France Telecom CNET, Lannion, France ; Paper 16-039; Available from: https://aes.org/publications/elibrary-page/?id=8015
Nicol, Rozenn; Emerit, Marc; 3D-Sound Reproduction Over an Extensive Listening Area: A Hybrid Method Derived from Holophony and Ambisonic [PDF]; France Telecom CNET, Lannion, France ; Paper 16-039; 1999 Available: https://aes.org/publications/elibrary-page/?id=8015
@inproceedings{Nicol19993d-sound,
title={{3D-Sound Reproduction Over an Extensive Listening Area: A Hybrid Method Derived from Holophony and Ambisonic}},
author={Nicol, Rozenn and Emerit, Marc},
year={1999},
month={mar},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 16-039; AES Conference: 16th International Conference: Spatial Sound Reproduction; March 1999},
number={16-039},
organization={AES},
}
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