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Journal Article

Virtual Sound Source Positioning Using Vector Base Amplitude Panning

Authors: Pulkki, Ville

Journal of the Audio Engineering Society · Volume 45 · Issue 6 · pp. 456–466 · June 1997

Abstract

A vector-based reformulation of amplitude panning is derived, which leads to simple and computationally efficient equations for virtual sound source positioning. Using the method, vector base amplitude panning (VBAP), it is possible to create two- or three-dimensional sound fields where any number of loudspeakers can be placed arbitrarily. The method produces virtual sound sources that are as sharp as is possible with current loudspeaker configuration and amplotude panning methods. A digital tool that implements two- and three-dimensional VBAP with eight inputs and outputs has been realized.

Details

Publication
Journal of the Audio Engineering Society
Volume
45
Issue
6
Pages
456–466
Publication date
June 6, 1997
Affiliation
Laboratory of Acoustics and Audio Signal Processing, Helsinki University of Technology, HUT, Finland (See document for exact affiliation information.)
Type
Journal Article

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