V. Pulkki, “Virtual Sound Source Positioning Using Vector Base Amplitude Panning,” J. Audio Eng. Soc., vol. 45, no. 6, pp. 456–466, Jun. 1997.
Pulkki V. Virtual Sound Source Positioning Using Vector Base Amplitude Panning. J Audio Eng Soc. 1997;45(6):456-466. Available from: https://aes.org/publications/elibrary-page/?id=7853
@article{Pulkki1997_7853,
author = {Pulkki, Ville},
title = {{Virtual Sound Source Positioning Using Vector Base Amplitude Panning}},
journal = {Journal of the Audio Engineering Society},
volume = {45},
number = {6},
pages = {456--466},
year = {1997},
month = jun,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=7853}
}
TY - JOUR
TI - Virtual Sound Source Positioning Using Vector Base Amplitude Panning
AU - Pulkki, Ville
T2 - Journal of the Audio Engineering Society
J2 - J. Audio Eng. Soc.
VL - 45
IS - 6
SP - 456
EP - 466
PY - 1997
DA - 1997/06/06
UR - https://aes.org/publications/elibrary-page/?id=7853
PB - Audio Engineering Society
LA - en
AB - A vector-based reformulation of amplitude panning is derived, which leads to simple and computationally efficient equations for virtual sound source positioning. Using the method, vector base amplitude panning (VBAP), it is possible to create two- or three-dimensional sound fields where any number of loudspeakers can be placed arbitrarily. The method produces virtual sound sources that are as sharp as is possible with current loudspeaker configuration and amplotude panning methods. A digital tool that implements two- and three-dimensional VBAP with eight inputs and outputs has been realized.
ER -