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Convention Paper

Virtual Reality by Sound Reproduction Based on Wave Field Synthesis

Authors: Boone, Marinus M.; Verheijen, Edwin N. G.; Jansen, G.

AES Convention 100 · Paper 4145 · May 1996

Abstract

The wave field synthesis method is combined with the principle of focusing to generate a sound field that originates from a point in front of the synthesis array of loudspeakers. Simulations and test results are presented to show the potential of the method. Using this principle, an acoustic virtual reality can be obtained which goes far beyond the reproduction of sources that are situated behind the loudspeaker array, especially when the position of the synthesized sources are being altered dynamically as well.

Details

Published in
AES Convention 100
AES Convention
100
Paper number
4145
Publication date
May 6, 1996
Session subject
Wave Field Synthesis in Audio Applications
Affiliation
Delft University of Technology, Delft, The Netherlands (See document for exact affiliation information.)
Type
Convention Paper