S. K. Olesen, “An Integer-Based Ray-Tracing Algorithm,” in Proc. AES Convention 100, May 1996, Paper 4227. [Online]. Available: https://aes.org/publications/elibrary-page/?id=7546
Olesen SK. An Integer-Based Ray-Tracing Algorithm. In: AES Convention 100. Audio Engineering Society; 1996. Paper 4227. Available from: https://aes.org/publications/elibrary-page/?id=7546
@inproceedings{Olesen1996_7546,
author = {Olesen, S. Krarup},
title = {{An Integer-Based Ray-Tracing Algorithm}},
booktitle = {AES Convention 100},
note = {Paper 4227},
year = {1996},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=7546}
}
TY - CPAPER
TI - An Integer-Based Ray-Tracing Algorithm
AU - Olesen, S. Krarup
T2 - AES Convention 100
M1 - Paper 4227
PY - 1996
DA - 1996/05/06
UR - https://aes.org/publications/elibrary-page/?id=7546
PB - Audio Engineering Society
LA - en
AB - An algorithm of discrete room simulation is presented. On the assumption that the auditory system is vaguely affected by the arrival time of a certain wall reflection, the room model can be discretized into a number of cubes without significantly decreasing the performance. This cubical approach involves rapid integer computation and is expected to be used for virtual reality purposes.
ER -