D. R. Begault, “Audible and Inaudible Early Reflections: Thresholds for Auralization System Design,” in Proc. AES Convention 100, May 1996, pp. 4244:1-13. [Online]. Available: https://aes.org/publications/elibrary-page/?id=7531
Begault DR. Audible and Inaudible Early Reflections: Thresholds for Auralization System Design. In: AES Convention 100. Audio Engineering Society; 1996.pp. 4244:1-13. Available from: https://aes.org/publications/elibrary-page/?id=7531
@inproceedings{Begault1996_7531,
author = {Begault, Durand R.},
title = {{Audible and Inaudible Early Reflections: Thresholds for Auralization System Design}},
booktitle = {AES Convention 100},
pages = {4244:1-13},
url = {https://aes.org/publications/elibrary-page/?id=7531},
year = {1996},
month = may,
publisher = {Audio Engineering Society}
}
TY - CPAPER
TI - Audible and Inaudible Early Reflections: Thresholds for Auralization System Design
AU - Begault, Durand R.
T2 - AES Convention 100
SP - 1
EP - 13
M1 - Paper 4244
PY - 1996
DA - 1996/05/06
UR - https://aes.org/publications/elibrary-page/?id=7531
PB - Audio Engineering Society
LA - en
AB - This paper gives thresholds for direct sound and early reflections simulated by a virtual reality system. An auralization system would ideally utilize a large number of accurately modeled early reflections parameters, but there are practical DSP limitations for real-time rendering. A perceptual solution for data reduction involves determining early reflection thresholds as a function of time and spatial incidence.
ER -