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However bizarre the shapes of many contemporary control rooms may be, the prevailing majority of listening rooms, especially in our homes, remains rectangular. A relatively simple loudspeaker-room simulator is presented, which makes it possible to predict and better understand the basic effects of rectangular rooms at low frequencies. Its principle is explained briefly, and its use is discussed.
Author (s): Salava, Tomas;
Affiliation:
Etos acoustics ltd., Prague, Czech Republic
(See document for exact affiliation information.)
AES Convention: 102
Paper Number:4412
Publication Date:
1997-03-06
Session subject:
Sound Reinforcement
DOI:
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Salava, Tomas; 1997; Computer Simulation of Loudspeakers in Rectangular Rooms [PDF]; Etos acoustics ltd., Prague, Czech Republic; Paper 4412; Available from: https://aes.org/publications/elibrary-page/?id=7367
Salava, Tomas; Computer Simulation of Loudspeakers in Rectangular Rooms [PDF]; Etos acoustics ltd., Prague, Czech Republic; Paper 4412; 1997 Available: https://aes.org/publications/elibrary-page/?id=7367
@inproceedings{Salava1997computer,
title={{Computer Simulation of Loudspeakers in Rectangular Rooms}},
author={Salava, Tomas},
year={1997},
month={mar},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 4412; AES Convention 102; March 1997},
number={4412},
organization={AES},
}
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