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Convention Paper

Analysis of the Role of Update Rate and System Latency in Interactive Virtual Acoustic Environments

Authors: Wenzel, Elizabeth M.

AES Convention 103 · Paper 4633 · September 1997

Abstract

The ultimate goal of virtual acoustics is to simulate the complex acoustic field experienced by a listener freely moving around within an environment. This paper discusses some of the engineering constraints that may be faced during implementation and the perceptual consequences of these constraints. In particular, system parameters like the update rate and overall system latency of interactive spatial audio systems are defined and their perceptual counterparts are discussed.

Details

Published in
AES Convention 103
AES Convention
103
Paper number
4633
Publication date
September 6, 1997
Session subject
3-D Binaural Audio Technology
Affiliation
NASA-Ames Research Center, Moffett Field, CA (See document for exact affiliation information.)
Type
Convention Paper