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Conference Paper

Benchmarking Spatial Audio Reproduction Systems in Smart Glasses and XR Headsets: Illustrative Results and Interpretation

Authors: Wu, Yi; Treanor, Garrett; Roginska, Agnieszka

AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games · Paper 10348 · June 2026

Abstract

This paper presents an illustrative cross-device evaluation of spatial audio reproduction in smart glasses and XR headsets using binaural in-ear recordings and external sound-level measurements on four anonymized commercial devices. The evaluation is organized around baseline playback behavior, cue fidelity, sound leakage, and robustness to wearing variability, with metrics derived from broadband-noise and swept-sine measurements. The results reveal
distinct device behaviors, including differences in channel balance, interchannel signal behavior, preservation of HRTF-encoded binaural cues, perturbation of real-world acoustic cues, external sound radiation, and sensitivity to reseating. Rather than establishing a product ranking, this study demonstrates how the benchmark supports structured cross-device interpretation of wearable XR spatial audio systems.

Details

Published in
AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games
Paper number
10348
Publication date
June 30, 2026
Session subject
Auditory rendering platforms / loudspeakers & headphones (device-specific focus), Transparent hearing applications and hardware
Affiliation
New York University (See document for exact affiliation information.)
Type
Conference Paper