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Conference Paper

A survey of HRTF dataset use in academia and industry reveals no de facto standard

Authors: Pollack, Katharina; Brinkmann, Fabian; Lladó, Pedro; Meyer-Kahlen, Nils

AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games · Paper 10340 · June 2026

Abstract

Head-related transfer functions (HRTFs) are crucial for plausible binaural audio playback for virtual, augmented, and mixed-reality applications. In such applications, humans showed higher sound-localisation accuracy, higher perceived externalisation, and experience less colouration when using their individual HRTFs compared to nonindividual HRTFs. Because high-quality individual HRTFs require cumbersome measurements in specialised facilities, applications often use non-indivdual or dummy-head HRTFs as a practical alternative. Humans are able to adapt to non-individual HRTFs, which leads to a localisation performance comparable to that achieved
with individual HRTFs. Therefore, adaptation to non-individual HRTFs could be a practical alternative whenever individual HRTFs are unavailable; However, this would only be possible if the same non-individual standard HRTF was used across different applications. To find out if this is the case, we conducted a survey on HRTF usage among 76 professionals working in the field of spatial audio. The findings suggest that there is currently no de facto standard HRTF. Surprisingly, only half of those with access to individual HRTFs are actually using them, and most would be willing to switch to a default HRTF set if one was established.

Details

Published in
AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games
Paper number
10340
Publication date
June 30, 2026
Session subject
Binaural audio rendering / reproduction, Virtual / Augmented / Mixed Reality applications (case studies)
Affiliation
Acoustics Research Institute, Austrian Academy of Sciences (See document for exact affiliation information.)
Type
Conference Paper