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Conference Paper Open Access

Real-Time Spatial Auralization for Collaborative Architectural Design in Virtual Reality

Authors: Xydis, Achilleas; Montiani, Giacomo; Chia-Hsuan, Chao; Scotto, Fabio

AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games · Paper 10324 · June 2026

Abstract

Acoustic performance remains insufficiently addressed in architectural design, where visual and spatial considerations typically guide decision-making. The present research examines the integration of real-time spatial auralization into multi-user virtual reality environments to facilitate collaborative evaluation of architectural acoustic performance during design exploration. A multi-user VR framework has been developed that embeds real-time binaural auralization within a collaborative design evaluation context. The framework supports shared inhabitation of virtual models, auditory exploration of spatialized sound sources, and systematic investigation of
how spatial configurations and material properties affect perceived acoustic characteristics. Temporal soundscapes and acoustic implications of alternative materials and spatial arrangements can be evaluated through a gesturedriven interface. Spatialized voice communication further supports co-inhabitation of virtual environments and acoustically informed discussion. By embedding real-time auralization within collaborative virtual environments, the framework repositions acoustic performance as an experiential dimension of architectural design, enabling earlier incorporation of auditory considerations into the design process. An exploratory user study indicates that immersive, real-time auralization can integrate acoustic feedback into collaborative architectural design workflows, supporting multisensory evaluation and reducing dependence on late-stage corrective interventions.

Details

Published in
AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games
Paper number
10324
Publication date
June 30, 2026
Session subject
Acoustic simulation of immersive audio environments, Virtual / Augmented / Mixed Reality applications (case studies)
Affiliation
Gramazio Kohler Research, ETH Zurich; Gramazio Kohler Research, ETH Zurich; Gramazio Kohler Research, ETH Zurich; Gramazio Kohler Research, ETH Zurich (See document for exact affiliation information.)
Type
Conference Paper