H. Zhao and D. Murphy, “Perceptual Evaluation in varying Levels of Acoustic Detail in Multimodal Virtual Reality,” in Proc. Convention Paper, May 2025, Paper 10211. [Online]. Available: https://aes.org/publications/elibrary-page/?id=22847
Zhao H, Murphy D. Perceptual Evaluation in varying Levels of Acoustic Detail in Multimodal Virtual Reality. In: Convention Paper. Audio Engineering Society; 2025. Paper 10211. Available from: https://aes.org/publications/elibrary-page/?id=22847
@inproceedings{Zhao2025_22847,
author = {Zhao, Haowen and Murphy, Damian},
title = {{Perceptual Evaluation in varying Levels of Acoustic Detail in Multimodal Virtual Reality}},
note = {Paper 10211},
year = {2025},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=22847}
}
TY - CPAPER
TI - Perceptual Evaluation in varying Levels of Acoustic Detail in Multimodal Virtual Reality
AU - Zhao, Haowen
AU - Murphy, Damian
M1 - Paper 10211
PY - 2025
DA - 2025/05/12
UR - https://aes.org/publications/elibrary-page/?id=22847
PB - Audio Engineering Society
LA - en
AB - In multimodal Virtual Reality (VR) systems, perceived sound quality is influenced by factors such as cognitive load and the level of user interaction. However, limited research has explored the effects of varying acoustic detail in VR environments. This study investigates the perceptual differences in acoustic rendering with reduced and full-detail conditions in VR. Through an ABX listening test utilizing the Freeverb algorithm, we find that training significantly enhances perceptual accuracy, particularly in immersive environments, while untrained participants are more affected by cognitive demands. These findings suggest that reducing acoustic detail can be a viable strategy for optimizing computational resources without compromising the overall user experience in VR systems.
ER -