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Conference Paper

Digital audio delay inspired by the speed of sound on Mars

Authors: Odaira, Takuto; Villegas, Julián

AES Conference: AES 2024 International Audio for Games Conference · Paper 13 · April 2024

Abstract

Inspired by the recent discovery of two speeds of sound in the atmosphere of Mars, this article presents a real-time Digital Audio Effect (DAFX) implemented as a Virtual Studio Technology (VST) plugin. Our purpose is to simulate how a frequency-dependent speed transforms sound at different distances and to assess the degradation in speech intelligibility produced by such transformations. It was found that, at close distances, linear spectral changes could produce the largest intelligibility degradation, whereas, at long distances, degradation was similar to that introduced by other types of changes (logarithmic, sigmoid, or stepwise). The resulting plugin is not necessarily accurate, but can be used for expressive and illustrative purposes.

Details

Published in
AES Conference: AES 2024 International Audio for Games Conference
Paper number
13
Publication date
April 6, 2024
Session subject
Digital Audio Effect Virtual Studio Technology Spectral Delay Mars
Affiliation
University of Aizu, University of Aizu (See document for exact affiliation information.)
Type
Conference Paper