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Inspired by the recent discovery of two speeds of sound in the atmosphere of Mars, this article presents a real-time Digital Audio Effect (DAFX) implemented as a Virtual Studio Technology (VST) plugin. Our purpose is to simulate how a frequency-dependent speed transforms sound at different distances and to assess the degradation in speech intelligibility produced by such transformations. It was found that, at close distances, linear spectral changes could produce the largest intelligibility degradation, whereas, at long distances, degradation was similar to that introduced by other types of changes (logarithmic, sigmoid, or stepwise). The resulting plugin is not necessarily accurate, but can be used for expressive and illustrative purposes.
Author (s): Odaira, Takuto;
Villegas, Julián;
Affiliation:
University of Aizu, University of Aizu
(See document for exact affiliation information.)
Publication Date:
2024-04-06
Session subject:
Digital Audio Effect
Virtual Studio Technology
Spectral Delay
Mars
DOI:
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Odaira, Takuto; Villegas, Julián; 2024; Digital audio delay inspired by the speed of sound on Mars [PDF]; University of Aizu, University of Aizu; Paper 13; Available from: https://aes.org/publications/elibrary-page/?id=22406
Odaira, Takuto; Villegas, Julián; Digital audio delay inspired by the speed of sound on Mars [PDF]; University of Aizu, University of Aizu; Paper 13; 2024 Available: https://aes.org/publications/elibrary-page/?id=22406
@inproceedings{Odaira2024digital,
title={{Digital audio delay inspired by the speed of sound on Mars}},
author={Odaira, Takuto and Villegas, Julián},
year={2024},
month={apr},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 13; AES Conference: AES 2024 International Audio for Games Conference; April 2024},
number={13},
organization={AES},
}
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