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Reproducing Virtual Acoustic Environments in the Recording Studio: Part 2

Following objective analysis on the feasibility of representing a virtual acoustic environment in an existing physical space in Part 1 of this paper series, this pilot study asks what perceptual attributes musicians use to interact with acoustic environments, and whether these attributes are important for identifying and interacting with virtual environments as well. Five guitarists are asked to complete an performance task in two performance halls and answer questions regarding their experience with the room acoustics. This process was then repeated in a virtual acoustic representations of the same spaces and the musicians’ responses were evaluated against objective measurements taken in the spaces. The responses to this study show areas where their attribute ratings can or cannot be compared to objective measurements as well as future avenues for developing this methodology.

 

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16938
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