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The Optimization of Microphone Techniques for capturing Virtual Acoustic Environments

Loudspeaker-based virtual acoustics allow multiple performers to interact with simulated environments that have been recreated within existing physical spaces. When creating these simulations, steps are taken to minimize the impact of the physical room structure on the virtual feedback system. As a result, capturing these spaces in recordings using traditional techniques can lead to unsatisfactory results that do not accurately represent the experience of being present in the room. By contrast, this paper presents a preliminary approach to capturing virtual environments by working with, rather than against the physical environment. Using a high number of spaced capture points, a methodology of realistically capturing a virtual acoustic environment is achieved for playback using immersive media systems. The results of preliminary recordings have shown versatility in capturing the virtual room response in a way that is both musical and realistic.

 

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16938
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