B. Mróz, P. Odya, P. Danowski, and M. Kabacinski, “A commonly-accessible toolchain for live streaming music events with higher-order ambisonic audio and 4k 360 vision,” in Proc. AES Conference: AES 2023 International Conference on Spatial and Immersive Audio, Aug. 2023, Paper 14. [Online]. Available: https://aes.org/publications/elibrary-page/?id=22204
Mróz B, Odya P, Danowski P, Kabacinski M. A commonly-accessible toolchain for live streaming music events with higher-order ambisonic audio and 4k 360 vision. In: AES Conference: AES 2023 International Conference on Spatial and Immersive Audio. Audio Engineering Society; 2023. Paper 14. Available from: https://aes.org/publications/elibrary-page/?id=22204
@inproceedings{Mroz2023_22204,
author = {Mróz, Bartlomiej and Odya, Piotr and Danowski, Przemyslaw and Kabacinski, Marek},
title = {{A commonly-accessible toolchain for live streaming music events with higher-order ambisonic audio and 4k 360 vision}},
booktitle = {AES Conference: AES 2023 International Conference on Spatial and Immersive Audio},
note = {Paper 14},
year = {2023},
month = aug,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=22204}
}
TY - CPAPER
TI - A commonly-accessible toolchain for live streaming music events with higher-order ambisonic audio and 4k 360 vision
AU - Mróz, Bartlomiej
AU - Odya, Piotr
AU - Danowski, Przemyslaw
AU - Kabacinski, Marek
T2 - AES Conference: AES 2023 International Conference on Spatial and Immersive Audio
M1 - Paper 14
PY - 2023
DA - 2023/08/06
UR - https://aes.org/publications/elibrary-page/?id=22204
PB - Audio Engineering Society
LA - en
AB - An immersive live stream is especially interesting in the ongoing development of telepresence tools, especially in the virtual reality (VR) or mixed reality (MR) domain. This paper explores the remote and immersive way of enabling telepresence for the audience to high-fidelity music performance using freely-available and easilyaccessible tools. A functional VR live-streaming toolchain, comprising 360 vision and higher order ambisonic audio, is presented and described in detail. Two separate recordings with two different approaches are outlined. The results gathered from the audiences’ impressions are discussed.
ER -