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Journal Article Open Access

Context-Based Evaluation of the Opus Audio Codec for Spatial Audio Content in Virtual Reality

Authors: Lee, Ben; Rudzki, Tomasz; Skoglund, Jan; Kearney, Gavin

Journal of the Audio Engineering Society · Volume 71 · Issue 4 · pp. 145–154 · April 2023

Abstract

This paper discusses the evaluation of Opus-compressed Ambisonic audio content through listening tests conducted in a virtual reality environment.The aim of this studywas to investigate the effect that Opus compression has on the Basic Audio Quality (BAQ) of Ambisonic audio in different virtual reality contexts---gaming, music, soundscapes, and teleconferencing. The methods used to produce the test content, how the tests were conducted, the results obtained and their significance are discussed. Key findings were that in all cases, Ambisonic scenes compressed with Opus at 64 kbps/ch using Channel Mapping Family 3 garnered a median BAQ rating not significantly different than uncompressed audio. Channel Mapping Family 3 demonstrated the least variation in BAQ across evaluated contexts, although there were still some significant differences found between contexts at certain bitrates and Ambisonic orders.

Details

Publication
Journal of the Audio Engineering Society
Volume
71
Issue
4
Pages
145–154
Publication date
April 6, 2023
Affiliation
AudioLab, School of Physics, Engineering and Technology, University of York, York, United Kingdom; AudioLab, School of Physics, Engineering and Technology, University of York, York, United Kingdom; Google LLC., San Francisco, CA; AudioLab, School of Physics, Engineering and Technology, University of York, York, United Kingdom (See document for exact affiliation information.)
Type
Journal Article