J. Udesen, “VR Test Platform for Directionality in Hearing Aids and Headsets,” in Proc. AES Conference: AES 2022 International Audio for Virtual and Augmented Reality Conference, Aug. 2022, Paper 29. [Online]. Available: https://aes.org/publications/elibrary-page/?id=21859
Udesen J. VR Test Platform for Directionality in Hearing Aids and Headsets. In: AES Conference: AES 2022 International Audio for Virtual and Augmented Reality Conference. Audio Engineering Society; 2022. Paper 29. Available from: https://aes.org/publications/elibrary-page/?id=21859
@inproceedings{Udesen2022_21859,
author = {Udesen, Jesper},
title = {{VR Test Platform for Directionality in Hearing Aids and Headsets}},
booktitle = {AES Conference: AES 2022 International Audio for Virtual and Augmented Reality Conference},
note = {Paper 29},
year = {2022},
month = aug,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=21859}
}
TY - CPAPER
TI - VR Test Platform for Directionality in Hearing Aids and Headsets
AU - Udesen, Jesper
T2 - AES Conference: AES 2022 International Audio for Virtual and Augmented Reality Conference
M1 - Paper 29
PY - 2022
DA - 2022/08/06
UR - https://aes.org/publications/elibrary-page/?id=21859
PB - Audio Engineering Society
LA - en
AB - This paper describes how Virtual Reality (VR) is used to test the directionality algorithms in headsets and hearing aids. The headset directionality algorithm under test is based on anechoic chamber measurements of microphone impulse responses from a physical headset prototype, with 8 MEMS microphones. The algorithm is imported into Unity3D using the Steam Audio plugin. Audio and video are recorded in different realistic environments with the 4th order ambisonic Eigenmike and the 360-degree Garmin Virb camera. Recordings are imported into Unity3D and audio is played back through headphones using a virtual speaker array. Finally, the combined system is evaluated and tested in VR on human participants.
ER -