M. Bassett, “Development of a digital photo-realistic console simulation as a learning/teaching tool.,” in Proc. AES Conference: 2021 AES International Audio Education Conference, Jul. 2021, Paper 17. [Online]. Available: https://aes.org/publications/elibrary-page/?id=21207
Bassett M. Development of a digital photo-realistic console simulation as a learning/teaching tool. In: AES Conference: 2021 AES International Audio Education Conference. Audio Engineering Society; 2021. Paper 17. Available from: https://aes.org/publications/elibrary-page/?id=21207
@inproceedings{Bassett2021_21207,
author = {Bassett, Mark},
title = {{Development of a digital photo-realistic console simulation as a learning/teaching tool.}},
booktitle = {AES Conference: 2021 AES International Audio Education Conference},
note = {Paper 17},
year = {2021},
month = jul,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=21207}
}
TY - CPAPER
TI - Development of a digital photo-realistic console simulation as a learning/teaching tool.
AU - Bassett, Mark
T2 - AES Conference: 2021 AES International Audio Education Conference
M1 - Paper 17
PY - 2021
DA - 2021/07/06
UR - https://aes.org/publications/elibrary-page/?id=21207
PB - Audio Engineering Society
LA - en
AB - This paper details the development of a digital photo-realistic console simulation as a learning/teaching tool designed to help address many of the challenges faced by today’s audio education institutions. A prototype was developed to show that it was possible to create a functional, photo-realistic virtual console with audio signal processing capabilities by using a single high-resolution photo of a physical console. The prototype informed the development of a fully functional photo-realistic simulation of the Audient ASP4816 console that demonstrates the potential of digital photo-realistic console simulations as learning/teaching tools within audio engineering education.
ER -