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Convention Paper Open Access

Comparison of Distortion Products in Headphone Equalization Algorithms for Binaural Synthesis

Authors: Boren, Braxton; Geronazzo, Michele

AES Convention 150 · Paper 10501 · May 2021

Abstract

Headphone design has traditionally focused on creating a frequency response to make commercial stereo audio sound more natural. However, because of the sensitivity of spatial hearing to frequency-dependent cues, binaural reproduction requires headphones’ target spectrum to be as flat as possible. Initial attempts to equalize headphones used a naive inversion of the headphone spectrum, which degraded binaural content because the headphone transfer function (HpTF) changes each time headphones are re-seated. Many different algorithms have been proposed to improve binaural equalization, each of which has been tested over a limited sample of HpTFs. The present study gathered 1550 HpTFs from different institutions into a single dataset for large-scale comparisons of equalization algorithms. A numerical metric was designed to quantify auditory perception of spectral coloration from ’ringing’ peaks in the post-equalization HpTF. Using this metric, eight of the most prominent equalization methods have been compared over the aggregate HpTF dataset. High-shelf regularization is shown to outperform all other equalization techniques using either individualized or averaged input spectra. In addition, high-shelf regularization without individual measurements gives less average coloration than direct inversion using individualized equalization.

Details

Published in
AES Convention 150
AES Convention
150
Paper number
10501
Publication date
May 6, 2021
Session subject
Reproduction: 3D Audio
Affiliation
American University, Washington, DC, USA; University of Udine, Italy; Imperial College London, London, UK (See document for exact affiliation information.)
Type
Convention Paper