D. Quiroz and D. Martin, “Exploratory research into the suitability of various 3D input devices for an immersive mixing task. Part II.,” in Proc. AES Convention 149, Oct. 2020, Paper 10442. [Online]. Available: https://aes.org/publications/elibrary-page/?id=20979
Quiroz D, Martin D. Exploratory research into the suitability of various 3D input devices for an immersive mixing task. Part II. In: AES Convention 149. Audio Engineering Society; 2020. Paper 10442. Available from: https://aes.org/publications/elibrary-page/?id=20979
@inproceedings{Quiroz2020_20979,
author = {Quiroz, Diego and Martin, Denis},
title = {{Exploratory research into the suitability of various 3D input devices for an immersive mixing task. Part II.}},
booktitle = {AES Convention 149},
note = {Paper 10442},
year = {2020},
month = oct,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=20979}
}
TY - CPAPER
TI - Exploratory research into the suitability of various 3D input devices for an immersive mixing task. Part II.
AU - Quiroz, Diego
AU - Martin, Denis
T2 - AES Convention 149
M1 - Paper 10442
PY - 2020
DA - 2020/10/06
UR - https://aes.org/publications/elibrary-page/?id=20979
PB - Audio Engineering Society
LA - en
AB - This study evaluates the suitability of one 2D (mouse and fader), and three 3D (LeapMotion, SpaceMouse, Novint Falcon) devices for an immersive mixing task. A test, in which subjects were asked to pan a monophonic sound object (probe) to the location of a pink noise burst (target), was conducted in a custom 3D loudspeaker array. The objectives were to determine how quickly and accurate the subjects were able to perform the task using each device, which was most appropriate, and which was most preferred overall. Results show significant differences in response time between devices. Furthermore, it was found that block order had a significant influence over the subject’s response time, as well as trial number, pointing towards a familiarization effect.
ER -