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Omnidirectional sound sources based on multiple transducers design method

The current state of the art provides many ways of delivering the omnidirectional sound source for acoustic modelling. They are complicated and unreachable for most scientists to recreate, which is a common problem while constructing optimal, high-quality omnidirectional sound source creates with multiple transducers placed uniformly on the sphere is still unsolved and not describe in detail. This paper provided a quick review of existing omnidirectional sound sources ideas and compared them with conventional, multi-speakers design. Some principles on traditional speaker design concepts are presented, like the dependency between the number of transducers or their size on overall source performance. A novel approach to the complex and detailed omnidirectional sound source design process be discussed.

 

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16938
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