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Most tools used to create and manipulate 3D sound are based on a 2D screen GUI. Besides, they are usually controlled using consumer peripherals such as mouse and keyboard. The main concept of this paper is to develop and analyse AR capabilities on smartphones to augment spatial audio production in a DAW. This paper describes the development of an iPhone app that sends OSC control signals to a DAW for real-time spatial panning of sound sources. The research is based on finding different methods to control 3D audio, exploring Apple`s ARKit. Results of user tests show that the use of AR to control spatial audio is a feasible option to consider in further research in the audio production industry. .
Author (s): Cassorla, Adrià M.;
Kearney, Gavin;
Hunt, Andy;
Riaz, Hashim;
Stiles, Mirek;
Murphy, Damian T.;
Affiliation:
AudioLab, Department of Electronic Engineering, University of York; AudioLab, Department of Electronic Engineering, University of York; AudioLab, Department of Electronic Engineering, University of York; Abbey Road Studios; Abbey Road Studios; AudioLab, Department of Electronic Engineering, University of York
(See document for exact affiliation information.)
AES Convention: 148
Paper Number:10344
Publication Date:
2020-05-06
Session subject:
Posters: Rec/Pro/Edu
DOI:
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Cassorla, Adrià M.; Kearney, Gavin; Hunt, Andy; Riaz, Hashim; Stiles, Mirek; Murphy, Damian T.; 2020; Augmented Reality for DAW-Based Spatial Audio Creation Using Smartphones. [PDF]; AudioLab, Department of Electronic Engineering, University of York; AudioLab, Department of Electronic Engineering, University of York; AudioLab, Department of Electronic Engineering, University of York; Abbey Road Studios; Abbey Road Studios; AudioLab, Department of Electronic Engineering, University of York; Paper 10344; Available from: https://aes.org/publications/elibrary-page/?id=20761
Cassorla, Adrià M.; Kearney, Gavin; Hunt, Andy; Riaz, Hashim; Stiles, Mirek; Murphy, Damian T.; Augmented Reality for DAW-Based Spatial Audio Creation Using Smartphones. [PDF]; AudioLab, Department of Electronic Engineering, University of York; AudioLab, Department of Electronic Engineering, University of York; AudioLab, Department of Electronic Engineering, University of York; Abbey Road Studios; Abbey Road Studios; AudioLab, Department of Electronic Engineering, University of York; Paper 10344; 2020 Available: https://aes.org/publications/elibrary-page/?id=20761
@inproceedings{Cassorla2020augmented,
title={{Augmented Reality for DAW-Based Spatial Audio Creation Using Smartphones.}},
author={Cassorla, Adrià M. and Kearney, Gavin and Hunt, Andy and Riaz, Hashim and Stiles, Mirek and Murphy, Damian T.},
year={2020},
month={may},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 10344; AES Convention 148; May 2020},
number={10344},
organization={AES},
}
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