R. Audfray and J.-M. Jot, “Reverberation Loudness Model for Mixed-Reality Audio,” in Proc. AES Conference: 2019 AES INTERNATIONAL CONFERENCE ON HEADPHONE TECHNOLOGY, Aug. 2019, Paper 28. [Online]. Available: https://aes.org/publications/elibrary-page/?id=20515
Audfray R, Jot JM. Reverberation Loudness Model for Mixed-Reality Audio. In: AES Conference: 2019 AES INTERNATIONAL CONFERENCE ON HEADPHONE TECHNOLOGY. Audio Engineering Society; 2019. Paper 28. Available from: https://aes.org/publications/elibrary-page/?id=20515
@inproceedings{Audfray2019_20515,
author = {Audfray, Rémi and Jot, Jean-Marc},
title = {{Reverberation Loudness Model for Mixed-Reality Audio}},
booktitle = {AES Conference: 2019 AES INTERNATIONAL CONFERENCE ON HEADPHONE TECHNOLOGY},
note = {Paper 28},
year = {2019},
month = aug,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=20515}
}
TY - CPAPER
TI - Reverberation Loudness Model for Mixed-Reality Audio
AU - Audfray, Rémi
AU - Jot, Jean-Marc
T2 - AES Conference: 2019 AES INTERNATIONAL CONFERENCE ON HEADPHONE TECHNOLOGY
M1 - Paper 28
PY - 2019
DA - 2019/08/06
UR - https://aes.org/publications/elibrary-page/?id=20515
PB - Audio Engineering Society
LA - en
AB - Mixed-reality audio systems require a binaural simulation process that perceptually matches the reverberation properties of the local environment surrounding the listener. This is necessary to create experiences where digital audio objects are perceptually congruent with real sounds heard in the user’s environment. Since the playback environment is not determined until rendering time, we need an audio scene description and rendering model that decouples the acoustical properties of individual sound objects from those of the environment. An important aspect of this model is the control of reverberation loudness for each sound object. We provide a method for reverberation loudness parametrization and real-time control in mixed-reality and other interactive audio applications where the decoupling of sound-source properties and environment properties is desired.
ER -