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The emerging production of 3D audio content results in new challenges regarding the optimization of the production processes for VR/AR applications as well as for 3D music or film productions. This contribution presents a novel approach of a virtual audiovisual environment for 3D audio production based on a real listening room with different loudspeaker arrangements. By wearing a Head Mounted Display, the producer can move sound sources in the listening room by hand gestures to create an immersive audio experience. For a validation of future listening experiments with the use of the implemented virtual environment, a semi-automatic measurement setup is presented to guarantee a controllable listening environment in terms of reverberation time, background noise, delay compensation and room response equalization.
Author (s): Hupke, Robert;
Ordner, James;
Bergner, Jakob;
Nophut, Marcel;
Preihs, Stephan;
Peissig, Jürgen;
Affiliation:
Universität Hannover, Germany
(See document for exact affiliation information.)
Publication Date:
2019-03-06
DOI:
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Hupke, Robert; Ordner, James; Bergner, Jakob; Nophut, Marcel; Preihs, Stephan; Peissig, Jürgen; 2019; Towards a Virtual Audiovisual Environment for Interactive 3D Audio Productions [PDF]; Universität Hannover, Germany; Paper 51; Available from: https://aes.org/publications/elibrary-page/?id=20438
Hupke, Robert; Ordner, James; Bergner, Jakob; Nophut, Marcel; Preihs, Stephan; Peissig, Jürgen; Towards a Virtual Audiovisual Environment for Interactive 3D Audio Productions [PDF]; Universität Hannover, Germany; Paper 51; 2019 Available: https://aes.org/publications/elibrary-page/?id=20438
@inproceedings{Hupke2019towards,
title={{Towards a Virtual Audiovisual Environment for Interactive 3D Audio Productions}},
author={Hupke, Robert and Ordner, James and Bergner, Jakob and Nophut, Marcel and Preihs, Stephan and Peissig, Jürgen},
year={2019},
month={mar},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 51; AES Conference: 2019 AES International Conference on Immersive and Interactive Audio; March 2019},
number={51},
organization={AES},
}
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