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Conference Paper

Immersive Audio Post-Production for 360° Video: Workflow Case Studies

Authors: Paterson, Justin; Kadel, Oliver

AES Conference: 2019 AES International Conference on Immersive and Interactive Audio · Paper 53 · March 2019

Abstract

Perhaps the most pervasive immersive format at present is 360° video, which can be panned whilst being viewed. Typically, such footage is captured with a specialist camera. Approaches and workflow for the creation of 3-D audio for this medium are seldom documented, and methods are often heuristic. This paper offers insight into such approaches, and whilst centered on post-production, also discusses some aspects of audio capture. This is done via a number of case studies that draw from the commercial work of immersive-audio company, 1.618 Digital. Although these case studies are unified by certain common approaches, they also include unusual aspects such as binaural recording of insects, sonic capture of moving vehicles and the use of drones.

Details

Published in
AES Conference: 2019 AES International Conference on Immersive and Interactive Audio
Paper number
53
Publication date
March 6, 2019
Affiliation
University of West London, London, UK; 1.618 Digital, London, UK (See document for exact affiliation information.)
Type
Conference Paper