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Binaural Ambisonic rendering is widely used in immersive applications such as virtual reality due to its sound field rotation capabilities. An issue of low-order Ambisonics is that interaural level differences (ILDs), a crucial cue for horizontal localisation, are often reproduced lower than they should be, which reduces lateralisation. This paper introduces a simple method for Ambisonic ILD Optimisation (AIO), aiming to bring the ILDs produced by binaural Ambisonic rendering closer to those of head-related impulse responses (HRIRs). AIO is evaluated using first-order Ambisonics versus a reference dataset of HRIRs for all locations on the sphere using estimated ILD, perceptual spectral difference and horizontal plane localisation. Results show an overall improvement in all tested metrics.
Author (s): McKenzie, Thomas;
Murphy, Damian;
Kearney, Gavin;
Affiliation:
University of York, York, UK
(See document for exact affiliation information.)
Publication Date:
2019-03-06
DOI:
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McKenzie, Thomas; Murphy, Damian; Kearney, Gavin; 2019; Interaural Level Difference Optimisation of First-Order Binaural Ambisonic Rendering [PDF]; University of York, York, UK; Paper 17; Available from: https://aes.org/publications/elibrary-page/?id=20421
McKenzie, Thomas; Murphy, Damian; Kearney, Gavin; Interaural Level Difference Optimisation of First-Order Binaural Ambisonic Rendering [PDF]; University of York, York, UK; Paper 17; 2019 Available: https://aes.org/publications/elibrary-page/?id=20421
@inproceedings{McKenzie2019interaural,
title={{Interaural Level Difference Optimisation of First-Order Binaural Ambisonic Rendering}},
author={McKenzie, Thomas and Murphy, Damian and Kearney, Gavin},
year={2019},
month={mar},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 17; AES Conference: 2019 AES International Conference on Immersive and Interactive Audio; March 2019},
number={17},
organization={AES},
}
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