C. Eaton and H. Lee, “Quantifying Factors of Auditory Immersion in Virtual Reality,” in Proc. AES Conference: 2019 AES International Conference on Immersive and Interactive Audio, Mar. 2019, Paper 103. [Online]. Available: https://aes.org/publications/elibrary-page/?id=20399
Eaton C, Lee H. Quantifying Factors of Auditory Immersion in Virtual Reality. In: AES Conference: 2019 AES International Conference on Immersive and Interactive Audio. Audio Engineering Society; 2019. Paper 103. Available from: https://aes.org/publications/elibrary-page/?id=20399
@inproceedings{Eaton2019_20399,
author = {Eaton, Callum and Lee, Hyunkook},
title = {{Quantifying Factors of Auditory Immersion in Virtual Reality}},
booktitle = {AES Conference: 2019 AES International Conference on Immersive and Interactive Audio},
note = {Paper 103},
year = {2019},
month = mar,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=20399}
}
TY - CPAPER
TI - Quantifying Factors of Auditory Immersion in Virtual Reality
AU - Eaton, Callum
AU - Lee, Hyunkook
T2 - AES Conference: 2019 AES International Conference on Immersive and Interactive Audio
M1 - Paper 103
PY - 2019
DA - 2019/03/06
UR - https://aes.org/publications/elibrary-page/?id=20399
PB - Audio Engineering Society
LA - en
AB - In this paper, the topic of auditory immersion and the issues with contradictory definitions for the terms immersion and presence are discussed in relation to content in Virtual Reality (VR). The issues of emotional variance in experimentation on immersion are also reviewed, and potential solutions on experimental methodology suggested, such as the use of an electroencephalogram (EEG). A survey designed to gather audio professional and consumer opinions of how important perceptual and technical auditory factors are for providing immersion is presented, and results show clearly that on average all factors questioned are perceived to be important for immersion. However vertical perception of sound was not perceived to be as important as horizontal sound perception.
ER -