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The authors develop a 4-pi sampling reverberator named “VSVerb.” The VSVerb restores a 4-pi reverberant field by using information of dominant reflections, i.e., dominant virtual sound sources, which are captured in a target space. The distances, amplitudes, and locations of virtual sound sources are detected from measured x, y, z sound intensities at the site, and they are translated into time responses. The generated reverb-effect by the VSVerb provides high flexibility in sound design of post-production works. In order to verify its practicability, reverb-effects at several positions in a virtual room of a video game are re-generated from a VSVerb data that is sampled at one position in a real room. Re-generated reverbs for in-game sounds are implemented into a Dolby Atmos compliant production flow, and their spatial impressions and sound qualities are listened to be checked.
Author (s): Nakahara, Masataka;
Omoto, Akira;
Nagatomo, Yasuhiko;
Affiliation:
ONFUTURE Ltd., Tokyo, Japan; SONA Corp., Tokyo, Japan; Kyushu University, Fukuoka, Japan; Evixar Inc., Tokyo, Japan
(See document for exact affiliation information.)
AES Convention: 146
Paper Number:515
Publication Date:
2019-03-06
Session subject:
E-Brief Poster Session 2
DOI:
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Nakahara, Masataka; Omoto, Akira; Nagatomo, Yasuhiko; 2019; Development of a 4-pi Sampling Reverberator, VSVerb-Application to In-Game Sounds [PDF]; ONFUTURE Ltd., Tokyo, Japan; SONA Corp., Tokyo, Japan; Kyushu University, Fukuoka, Japan; Evixar Inc., Tokyo, Japan; Paper 515; Available from: https://aes.org/publications/elibrary-page/?id=20373
Nakahara, Masataka; Omoto, Akira; Nagatomo, Yasuhiko; Development of a 4-pi Sampling Reverberator, VSVerb-Application to In-Game Sounds [PDF]; ONFUTURE Ltd., Tokyo, Japan; SONA Corp., Tokyo, Japan; Kyushu University, Fukuoka, Japan; Evixar Inc., Tokyo, Japan; Paper 515; 2019 Available: https://aes.org/publications/elibrary-page/?id=20373
@inproceedings{Nakahara2019development,
title={{Development of a 4-pi Sampling Reverberator, VSVerb-Application to In-Game Sounds}},
author={Nakahara, Masataka and Omoto, Akira and Nagatomo, Yasuhiko},
year={2019},
month={mar},
booktitle={Journal of the Audio Engineering Society},
publisher={Engineering Brief 515; AES Convention 146; March 2019},
number={515},
organization={AES},
}
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