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Convention Paper

Noise Exposure of PC Video Games Players

Authors: Iannace, Gino; Ciaburro, Giuseppe; Trematerra, Amelia

AES Convention 146 · Paper 10207 · March 2019

Abstract

Video games are a leisure activity that is being practiced by more and more people. Even the average age of the users is gradually increasing, representing a pleasant activity for any age. The literature has widely insinuated the doubt whether such widespread use could have negative consequences for the health of its users. This article describes noise exposure measurement activities for video game users. The damage caused by noise depends on both the acoustic power as well as the exposure time. For this reason, different noise exposure scenarios produced by video games have been simulated. The results of the study show that the daily level of noise exposure is close to the limits imposed by legislation, despite the hours of rest, and were performed in an environment with a low background noise (46.0 dBA).

Details

Published in
AES Convention 146
AES Convention
146
Paper number
10207
Publication date
March 6, 2019
Session subject
Poster Session 4
Affiliation
Università della Campania "Luigi Vanvitelli", Aversa, Italy (See document for exact affiliation information.)
Type
Convention Paper