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Journal Article

Spatial Audio: Channels, Objects, and Ambisonics

Authors: Rumsey, Francis

Journal of the Audio Engineering Society · Volume 66 · Issue 11 · pp. 987–992 · November 2018

Abstract

[Feature] Although channel-based audio is not dead in the current push for easily managed immersive audio workflows, alternatives such as object-based and scene-based audio have a lot to recommend them. This is because the latter offer the flexibility to handle the user interaction, context dependency, and multiformat aspects of modern systems. Papers from the recent AES conference dealing with these topics are summarized.

Details

Publication
Journal of the Audio Engineering Society
Volume
66
Issue
11
Pages
987–992
Publication date
November 6, 2018
Type
Journal Article