F. von Türckheim, A. von dem Knesebeck, and T. Münch, “Virtual Venues—An All-Pass Based Time-Variant Artificial Reverberation System for Automotive Applications,” in Proc. AES Convention 145, Oct. 2018, Paper 10088. [Online]. Available: https://aes.org/publications/elibrary-page/?id=19814
von Türckheim F, von dem Knesebeck A, Münch T. Virtual Venues—An All-Pass Based Time-Variant Artificial Reverberation System for Automotive Applications. In: AES Convention 145. Audio Engineering Society; 2018. Paper 10088. Available from: https://aes.org/publications/elibrary-page/?id=19814
@inproceedings{vonTurckheim2018_19814,
author = {von Türckheim, Friedrich and von dem Knesebeck, Adrian and Münch, Tobias},
title = {{Virtual Venues—An All-Pass Based Time-Variant Artificial Reverberation System for Automotive Applications}},
booktitle = {AES Convention 145},
note = {Paper 10088},
year = {2018},
month = oct,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=19814}
}
TY - CPAPER
TI - Virtual Venues—An All-Pass Based Time-Variant Artificial Reverberation System for Automotive Applications
AU - von Türckheim, Friedrich
AU - von dem Knesebeck, Adrian
AU - Münch, Tobias
T2 - AES Convention 145
M1 - Paper 10088
PY - 2018
DA - 2018/10/06
UR - https://aes.org/publications/elibrary-page/?id=19814
PB - Audio Engineering Society
LA - en
AB - This paper presents an arti?cial reverberation system for automotive applications. The core reverberation algorithm is based on a time-variant all-pass ?lter and delay network. It supports an arbitrary number of de-correlated ambience channels and enables the creation of individual direction-dependent early re?ection patterns for each output channel. Incorporating de-reverberation technology and microphones, the system allows for 3D direct-ambience upmixing of stereo content simulating the acoustics of existing concert halls as well as for actively modifying and improving the acoustics of car interiors. Ambisonics measurements of real rooms and concert halls serve as starting point for designing the virtual rooms. Adaptive effect stabilization guarantees a consistent spatial impression in presence of masking driving noise.
ER -