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Engineering Brief

Implementation of 4-pi Reverberation Effects in Immersive Sound Contents—Balance of Object-Based Tracks and Channel-Based Tracks

Authors: Matsuo, Akiho; Tsuchikura, Ritsuko; Takino, Masumi; Nakahara, Masataka

AES Convention 145 · Paper 467 · October 2018

Abstract

The paper describes effective use of 4-pi (all directional) acoustical information of reverberation for post-production works. Measurement and analysis technique of sound intensities, VSV(Virtual Source Visualizer), is used for capturing 4-pi reverberations, and the obtained reverberations, VSVerb, are mapped on audio tracks of a DAW. In order to obtain precise rendering of spatial characteristics of the VSVerb, it is ideal to assign one object track to one reflection component. However, Dolby Atmos has the number of reflections restricted to 118. According to the hearing impressions by the authors show this restriction is impractical. This paper proposes a practical method to balance objects’ and beds’ tracks with less auditory deterioration.

Details

Published in
AES Convention 145
AES Convention
145
Paper number
467
Publication date
October 6, 2018
Session subject
Posters: Recording and Production
Affiliation
SONA Co., Tokyo-to, Japan; be Blue Co ., Minato-ku, Tokyo, Japan (See document for exact affiliation information.)
Type
Engineering Brief