K. Brandenburg et al., “Plausible Augmentation of Auditory Scenes Using Dynamic Binaural Synthesis for Personalized Auditory Realities,” in Proc. AES Conference: 2018 AES International Conference on Audio for Virtual and Augmented Reality, Aug. 2018, Paper P8-3. [Online]. Available: https://aes.org/publications/elibrary-page/?id=19691
Brandenburg K, Cano E, Klein F, Köllmer T, Lukashevich H, Neidhardt A, Sloma U, Werner S. Plausible Augmentation of Auditory Scenes Using Dynamic Binaural Synthesis for Personalized Auditory Realities. In: AES Conference: 2018 AES International Conference on Audio for Virtual and Augmented Reality. Audio Engineering Society; 2018. Paper P8-3. Available from: https://aes.org/publications/elibrary-page/?id=19691
@inproceedings{Brandenburg2018_19691,
author = {Brandenburg, Karlheinz and Cano, Estefanía and Klein, Florian and Köllmer, Thomas and Lukashevich, Hanna and Neidhardt, Annika and Sloma, Ulrike and Werner, Stephan},
title = {{Plausible Augmentation of Auditory Scenes Using Dynamic Binaural Synthesis for Personalized Auditory Realities}},
booktitle = {AES Conference: 2018 AES International Conference on Audio for Virtual and Augmented Reality},
note = {Paper P8-3},
year = {2018},
month = aug,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=19691}
}
TY - CPAPER
TI - Plausible Augmentation of Auditory Scenes Using Dynamic Binaural Synthesis for Personalized Auditory Realities
AU - Brandenburg, Karlheinz
AU - Cano, Estefanía
AU - Klein, Florian
AU - Köllmer, Thomas
AU - Lukashevich, Hanna
AU - Neidhardt, Annika
AU - Sloma, Ulrike
AU - Werner, Stephan
T2 - AES Conference: 2018 AES International Conference on Audio for Virtual and Augmented Reality
M1 - Paper P8-3
PY - 2018
DA - 2018/08/06
UR - https://aes.org/publications/elibrary-page/?id=19691
PB - Audio Engineering Society
LA - en
AB - An auditory augmented reality approach is presented that adds virtual audio objects into a real acoustic environment. A dynamic binaural synthesis system is used to reproduce the ear signals. The used binaural room impulse responses (BRIRs) are synthesized using spatially sparse measured BRIRs of the listening room. The auditory augmented reality system is part of the research project Personalized Auditory Reality, which addresses a manipulable auditory environment. Besides the technical realization, the challenges of the project are the generation of a plausible auditory perception. This work presents the BRIR synthesis approach and the enabled auditory scene exploration. The viability of the system is evaluated for the quality features localization, externalization, and overall quality in terms of a spatial auditory perception.
ER -