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Conference Paper

"Augmented Audio": An Overview of the Unique Tools and Features Required for Creating AR Audio Experiences

Authors: Jacuzzi, Giordano

AES Conference: 2018 AES International Conference on Audio for Virtual and Augmented Reality · Paper P1-2 · August 2018

Abstract

What a user sees in augmented reality is only part of the experience. To create a truly compelling journey, we must augment what a user hears in reality as well. In this paper we consider “Augmented Audio” to be the sound of AR, and discuss a technique by which the binaural rendering of virtual sounds (“Augmented”) is combined with the manipulation of the real-world sound surrounding a listener (“Reality”). We outline the unique challenges that arise when designing audio experiences for AR, and document the current state-of-the-art for Augmented Audio solutions. Using the Sennheiser AMBEO Smart Headset as a case study, we describe the essential features of an Augmented Audio device and its integration with an AR application.

Details

Published in
AES Conference: 2018 AES International Conference on Audio for Virtual and Augmented Reality
Paper number
P1-2
Publication date
August 6, 2018
Affiliation
Sennheiser Strategic innovation, San Francisco, CA, USA (See document for exact affiliation information.)
Type
Conference Paper