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Conference Paper

Hybrid Playback of Loudspeakers and Headphone for VR Attraction

Authors: Jang, Daeyoung; Yoo, Jae-hyun; Suh, Sangwon; Lee, Yong Ju; Park, Jisun; Lee, Taejin

AES Conference: 2018 AES@NAMM Pro Sound Symposium · Paper 4 · January 2018

Abstract

Recently, hybrid format audio technologies have been proposed as audio systems of new media such as broadcasting, virtual reality and cinema. However, when playing hybrid-format audio with multi-channel loudspeakers, rendering the object sound source by panning is no different from pre-rendered channel-based audio. Therefore, it is necessary to find a way to immersive reproduce the object sound source. We propose a method to maximize the immersiveness by hybrid playback of loudspeakers and headphone. It is verified through comparative evaluation that this method can obtain a meaningful performance improvement over the loudspeaker only method and also proved that it is possible to provide more immersive sound through application of hybrid playback in VR Attraction system.

Details

Published in
AES Conference: 2018 AES@NAMM Pro Sound Symposium
Paper number
4
Publication date
January 6, 2018
Session subject
Loudspeakers and Headphones
Affiliation
Realistic AV Research Group, ETRI, Daejeon, Korea; CJ 4DPLEX, Seoul, Korea (See document for exact affiliation information.)
Type
Conference Paper