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Engineering Brief

Developing a Reverb Plugin; Utilizing Faust Meets JUCE Framework

Authors: Philbert, Steve

AES Convention 143 · Paper 396 · October 2017

Abstract

Plug-ins come in many different shapes, sizes and sounds, but what makes one different from another? The coding of audio and the development of the graphical User Interface (GUI) play a major part in how the plugin sounds and how it functions. This paper details methods of developing a reverb plugin by comparing different programming methods based around the Faust meets JUCE framework launched in February of 2017. The methods include: Faust direct to a plugin, Faust meets JUCE compiled with different architectures, and C++ with JUCE Framework. Each method has its benefits; some are easier to use while others provide a better basis for customization.

Details

Published in
AES Convention 143
AES Convention
143
Paper number
396
Publication date
October 6, 2017
Session subject
Posters—Part 3
Affiliation
University of Rochester, Rochester, NY, USA (See document for exact affiliation information.)
Type
Engineering Brief