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Engineering Brief

Practical Loudness Measurement and Management for Immersive Audio

Authors: Norcross, Scott G.; Pribadi, Marvin; Nanda, Sachin

AES Convention 142 · Paper 352 · May 2017

Abstract

Loudness management is an essential and often mandatory aspect for content providers and broadcasters. Regional requirements/guidelines based on Recommendation ITU-R BS.1770 form the basis for the loudness practice in broadcasting. It has recently been revised to support new immersive-channel formats, but not explicitly for object-based audio formats. Object-based audio is currently being delivered over-the-top (OTT) and loudness management must be addressed to meet requirements and provide a good user experience. These new audio formats allow the content to be played back over a larger range of playback configurations, which has the potential for loudness variations. This brief describes loudness measurement and management for currently deployed object-based delivery and shows how legacy playback of this content meets the current broadcasting recommendations.

Details

Published in
AES Convention 142
AES Convention
142
Paper number
352
Publication date
May 6, 2017
Session subject
Spatial Audio, Listening Tests, Systems
Affiliation
Dolby Laboratories, Inc., San Francisco, CA, USA (See document for exact affiliation information.)
Type
Engineering Brief