M. Cuevas-Rodriguez et al., “An Open-Source Audio Renderer for 3D Audio with Hearing Loss and hearing Aid Simulations,” in Proc. AES Convention 142, May 2017, Paper 9774. [Online]. Available: https://aes.org/publications/elibrary-page/?id=18650
Cuevas-Rodriguez M, Gonzalez-Toledo D, de La Rubia-Buestas E, Garre C, Molina-Tanco L, Reyes-Lecuona A, Poirier-Quinot D, Picinali L. An Open-Source Audio Renderer for 3D Audio with Hearing Loss and hearing Aid Simulations. In: AES Convention 142. Audio Engineering Society; 2017. Paper 9774. Available from: https://aes.org/publications/elibrary-page/?id=18650
@inproceedings{CuevasRodriguez2017_18650,
author = {Cuevas-Rodriguez, Maria and Gonzalez-Toledo, Daniel and de La Rubia-Buestas, Ernesto and Garre, Carlos and Molina-Tanco, Luis and Reyes-Lecuona, Arcadio and Poirier-Quinot, David and Picinali, Lorenzo},
title = {{An Open-Source Audio Renderer for 3D Audio with Hearing Loss and hearing Aid Simulations}},
booktitle = {AES Convention 142},
note = {Paper 9774},
year = {2017},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=18650}
}
TY - CPAPER
TI - An Open-Source Audio Renderer for 3D Audio with Hearing Loss and hearing Aid Simulations
AU - Cuevas-Rodriguez, Maria
AU - Gonzalez-Toledo, Daniel
AU - de La Rubia-Buestas, Ernesto
AU - Garre, Carlos
AU - Molina-Tanco, Luis
AU - Reyes-Lecuona, Arcadio
AU - Poirier-Quinot, David
AU - Picinali, Lorenzo
T2 - AES Convention 142
M1 - Paper 9774
PY - 2017
DA - 2017/05/06
UR - https://aes.org/publications/elibrary-page/?id=18650
PB - Audio Engineering Society
LA - en
AB - The EU-funded 3D Tune-In (http://www.3d-tune-in.eu/) project introduces an innovative approach using 3D sound, visuals, and gamification techniques to support people using hearing aid devices. In order to achieve a high level of realism and immersiveness within the 3D audio simulations, and to allow for the emulation (within the virtual environment) of hearing aid devices and of different typologies of hearing loss, a custom open-source C++ library (the 3D Tune-In Toolkit) has been developed. The 3DTI Toolkit integrates several novel functionalities for speaker and headphone-based sound spatialization, together with generalized hearing aid and hearing loss simulators. A first version of the 3DTI Toolkit will be released with a non-commercial open-source license in Spring 2017.
ER -