M. Boerum, B. Martin, R. King, and G. Massenburg, “Lateral Listener Movement on the Horizontal Plane (Part 2): Sensing Motion through Binaural Simulation in a Reverberant Environment,” in Proc. AES Conference: 2016 AES International Conference on Audio for Virtual and Augmented Reality, Sep. 2016, Paper 1-3. [Online]. Available: https://aes.org/publications/elibrary-page/?id=18507
Boerum M, Martin B, King R, Massenburg G. Lateral Listener Movement on the Horizontal Plane (Part 2): Sensing Motion through Binaural Simulation in a Reverberant Environment. In: AES Conference: 2016 AES International Conference on Audio for Virtual and Augmented Reality. Audio Engineering Society; 2016. Paper 1-3. Available from: https://aes.org/publications/elibrary-page/?id=18507
@inproceedings{Boerum2016_18507,
author = {Boerum, Matthew and Martin, Bryan and King, Richard and Massenburg, George},
title = {{Lateral Listener Movement on the Horizontal Plane (Part 2): Sensing Motion through Binaural Simulation in a Reverberant Environment}},
booktitle = {AES Conference: 2016 AES International Conference on Audio for Virtual and Augmented Reality},
note = {Paper 1-3},
year = {2016},
month = sep,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=18507}
}
TY - CPAPER
TI - Lateral Listener Movement on the Horizontal Plane (Part 2): Sensing Motion through Binaural Simulation in a Reverberant Environment
AU - Boerum, Matthew
AU - Martin, Bryan
AU - King, Richard
AU - Massenburg, George
T2 - AES Conference: 2016 AES International Conference on Audio for Virtual and Augmented Reality
M1 - Paper 1-3
PY - 2016
DA - 2016/09/06
UR - https://aes.org/publications/elibrary-page/?id=18507
PB - Audio Engineering Society
LA - en
AB - In a multi-part study, first-person horizontal movement between two virtual sound source locations in an auditory virtual environment (AVE) was investigated by evaluating the sensation of motion as perceived by the listener. A binaural cross-fading technique simulated this movement while real binaural recordings of motion were made as a reference using a motion apparatus and mounted head and torso simulator (HATS). Trained listeners evaluated the sensation of motion among real and simulated conditions in two opposite environment-dependent experiments: Part 1 (semi-anechoic), Part 2 (reverberant). Results from Part 2 were proportional to Part 1, despite the presence of reflections. The simulation provided the greatest sensation of motion again, showing that binaural audio recordings present less sensation of motion than the simulation.
ER -