M. Bassett, “Max as an Interactive, Multi-Modal Learning and Teaching Tool for Audio Engineering,” in Proc. AES Convention 141, Sep. 2016, Paper 304. [Online]. Available: https://aes.org/publications/elibrary-page/?id=18399
Bassett M. Max as an Interactive, Multi-Modal Learning and Teaching Tool for Audio Engineering. In: AES Convention 141. Audio Engineering Society; 2016. Paper 304. Available from: https://aes.org/publications/elibrary-page/?id=18399
@inproceedings{Bassett2016_18399,
author = {Bassett, Mark},
title = {{Max as an Interactive, Multi-Modal Learning and Teaching Tool for Audio Engineering}},
booktitle = {AES Convention 141},
note = {Paper 304},
year = {2016},
month = sep,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=18399}
}
TY - CPAPER
TI - Max as an Interactive, Multi-Modal Learning and Teaching Tool for Audio Engineering
AU - Bassett, Mark
T2 - AES Convention 141
M1 - Paper 304
PY - 2016
DA - 2016/09/06
UR - https://aes.org/publications/elibrary-page/?id=18399
PB - Audio Engineering Society
LA - en
AB - A solid understanding of fundamental audio engineering concepts, specifically signal flow, is paramount to the successful operation of audio technologies. Failure to fully understand the signal path of a system can lead to students learning audio technology “functions by rote, making them inherently non-transferrable” and may also lead to the development of inaccurate conceptual models. This paper discusses the use of Max software to teach fundamental audio engineering concepts to first-year Bachelor of Audio students. Although not designed as a learning and teaching tool, Max is perfectly suited for this purpose as it is interactive, adaptive and facilitates multiple modes of learning and interaction.
ER -