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Conference Paper

Adaptive Equalization of Acoustic Transparency in an Augmented-Reality Headset

Authors: Liski, Juho; Väänänen, Riitta; Vesa, Sampo; Välimäki, Vesa

AES Conference: 2016 AES International Conference on Headphone Technology · Paper 6-4 · August 2016

Abstract

Headphones are commonly used in noisy environments. Insert headphones attenuate and color the spectra of ambient sounds and thus alter the auditory perception. When the ambient sounds are desirable, a hear-through function can be used to reproduce them naturally while wearing headphones, i.e. to make the headphones acoustically transparent. A novel adaptive hear-through algorithm is proposed, which estimates the isolation and fine-tunes the hear-though equalization for optimal acoustic transparency. Measurements on a prototype headset and simulations show that the proposed algorithm produces acoustic transparency with default settings when the fit is good, and that the adaptation improves the transparency by up to 6 dB when the headset is poorly fitted. Volume control with additional shelving filter adjustments reduces the comb-filtering effect at frequencies below 1 kHz. The proposed algorithm is a suitable premise for augmented reality audio applications and offers improved behavior when compared to fixed hear-through systems.

Details

Published in
AES Conference: 2016 AES International Conference on Headphone Technology
Paper number
6-4
Publication date
August 6, 2016
Session subject
Digital Signal Processing / Augmented Reality
Affiliation
Aalto University, Espoo, Finland; Nokia Technologies, Espoo, Finland (See document for exact affiliation information.)
Type
Conference Paper