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The goal of immersive sound systems is to localize multiple sound sources such that listeners are enveloped in sound. This paper describes an immersive sound system that allows for the creation of immersive sound content and real time control over sound source localization. It is a client/server system where the client is a mobile device. The server receives localization control messages from the client and uses an Ethernet AVB network to distribute appropriate mix levels to speakers with in-built signal processing.
Author (s): Foss, Richard;
Rouget, Antoine;
Affiliation:
Rhodes University, Grahamstown, Eastern Cape, South Africa; DSP4YOU Ltd., Kowloon, Hong Kong
(See document for exact affiliation information.)
AES Convention: 139
Paper Number:9453
Publication Date:
2015-10-06
Session subject:
Spatial Audio
DOI:
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Foss, Richard; Rouget, Antoine; 2015; Immersive Audio Content Creation Using Mobile Devices and Ethernet AVB [PDF]; Rhodes University, Grahamstown, Eastern Cape, South Africa; DSP4YOU Ltd., Kowloon, Hong Kong; Paper 9453; Available from: https://aes.org/publications/elibrary-page/?id=18009
Foss, Richard; Rouget, Antoine; Immersive Audio Content Creation Using Mobile Devices and Ethernet AVB [PDF]; Rhodes University, Grahamstown, Eastern Cape, South Africa; DSP4YOU Ltd., Kowloon, Hong Kong; Paper 9453; 2015 Available: https://aes.org/publications/elibrary-page/?id=18009
@inproceedings{Foss2015immersive,
title={{Immersive Audio Content Creation Using Mobile Devices and Ethernet AVB}},
author={Foss, Richard and Rouget, Antoine},
year={2015},
month={oct},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 9453; AES Convention 139; October 2015},
number={9453},
organization={AES},
}
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