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This paper introduces an adaptive binaural rendering algorithm that renders sound image into a desired location for user-interactive headphone listening. The proposed algorithm provides steady sound localization during the listener`s head movement by minimizing both localization error and timbral degradation caused by filtering HRTF. It is achieved by direct-ambient separation of input channel signal and the corresponding HRTF filtering with desired reverberation to the listener`s head position. By a set of experiments, it is shown that the proposed algorithm provides precise localization.
Author (s): Jo, Hyun;
Park, Jaeha;
Son, Sangmo;
Kim, Sunmin;
Affiliation:
DMC R&D Center, Samsung Electronics Co., Suwon, Gyeonggi-do, Korea
(See document for exact affiliation information.)
AES Convention: 139
Paper Number:223
Publication Date:
2015-10-06
DOI:
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Jo, Hyun; Park, Jaeha; Son, Sangmo; Kim, Sunmin; 2015; User-Interactive Binaural Rendering Algorithm Using Head-Related Transfer Function and Reverberation [PDF]; DMC R&D Center, Samsung Electronics Co., Suwon, Gyeonggi-do, Korea; Paper 223; Available from: https://aes.org/publications/elibrary-page/?id=17899
Jo, Hyun; Park, Jaeha; Son, Sangmo; Kim, Sunmin; User-Interactive Binaural Rendering Algorithm Using Head-Related Transfer Function and Reverberation [PDF]; DMC R&D Center, Samsung Electronics Co., Suwon, Gyeonggi-do, Korea; Paper 223; 2015 Available: https://aes.org/publications/elibrary-page/?id=17899
@inproceedings{Jo2015user-interactive,
title={{User-Interactive Binaural Rendering Algorithm Using Head-Related Transfer Function and Reverberation}},
author={Jo, Hyun and Park, Jaeha and Son, Sangmo and Kim, Sunmin},
year={2015},
month={oct},
booktitle={Journal of the Audio Engineering Society},
publisher={Engineering Brief 223; AES Convention 139; October 2015},
number={223},
organization={AES},
}
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