Opens in a new tab

AES E-Library

← Back to search

Engineering Brief

GaME: Game for Music Education

Authors: Marczak, Raphaël; Hanna, Pierre; Robine, Matthias; Duru, Elodie

AES Convention 139 · Paper 222 · October 2015

Abstract

Music teachers wish that their students spend as much time as possible with their instrument in hands between lessons. By using methods derived from game studies and computer science, GaME offers a ludo-pedagogical solution for keeping young audiences motivated. The motivation is sustained through the use of well-designed involvement mechanisms and real-time feedback about the performances. GaME relies on signal processing algorithms for extracting and comparing musical information, thus enabling an automatic recognition of the chords and notes as actually played by the musician. GaME can be played on computer, tablet, smartphone and even online. GaME includes a score editor and a gameplay metric system to provide feedback helping teachers and parents to create new levels based on specific musical concepts.

Details

Published in
AES Convention 139
AES Convention
139
Paper number
222
Publication date
October 6, 2015
Affiliation
Aquitaine Science Transfert, Pessac, France; LaBRI - University of Bordeaux, Talence, France (See document for exact affiliation information.)
Type
Engineering Brief