Opens in a new tab

AES E-Library

← Back to search

Convention Paper

Immersive Content in Three Dimensional Recording Techniques for Single Instruments in Popular Music

Authors: Martin, Bryan; King, Richard; Leonard, Brett; Benson, David; Howie, Will

AES Convention 138 · Paper 9251 · May 2015

Abstract

“3D Audio” has become a popular topic in recent years. A great deal of research is underway in spatial sound reproduction through computer modeling and signal processing, while less focus is being placed on actual recording practice. This study is a preliminary test in establishing effective levels of height-channel information based on the results of a listening test. In this case, an acoustic guitar was used as the source. Eight discrete channels of height information were combined with an eight-channel surround sound mix reproduced at the listener’s ear height. Data from the resulting listening test suggests that while substantial levels of height channel information increase the effect of immersion, more subtle levels fail to provide increased immersion over the conventional multichannel mix.

Details

Published in
AES Convention 138
AES Convention
138
Paper number
9251
Publication date
May 6, 2015
Session subject
Spatial Audio
Affiliation
McGill University, Montreal, QC, Canada; Centre for Interdisciplinary Research in Music Media and Technology (CIRMMT), Montreal, QC, Canada; University of Nebraska at Omaha, Omaha, NE, USA (See document for exact affiliation information.)
Type
Convention Paper