G. Moreno, M. Cobos, J. Lopez-Ballester, P. Gutierrez-Parera, J. Segura, and A. Torres, “On the Development of a Matlab-Based Tool for Real-Time Spatial Audio Rendering,” in Proc. AES Convention 138, May 2015, Paper 9243. [Online]. Available: https://aes.org/publications/elibrary-page/?id=17667
Moreno G, Cobos M, Lopez-Ballester J, Gutierrez-Parera P, Segura J, Torres A. On the Development of a Matlab-Based Tool for Real-Time Spatial Audio Rendering. In: AES Convention 138. Audio Engineering Society; 2015. Paper 9243. Available from: https://aes.org/publications/elibrary-page/?id=17667
@inproceedings{Moreno2015_17667,
author = {Moreno, Gabriel and Cobos, Maximo and Lopez-Ballester, Jesus and Gutierrez-Parera, Pablo and Segura, Jaume and Torres, Ana},
title = {{On the Development of a Matlab-Based Tool for Real-Time Spatial Audio Rendering}},
booktitle = {AES Convention 138},
note = {Paper 9243},
year = {2015},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=17667}
}
TY - CPAPER
TI - On the Development of a Matlab-Based Tool for Real-Time Spatial Audio Rendering
AU - Moreno, Gabriel
AU - Cobos, Maximo
AU - Lopez-Ballester, Jesus
AU - Gutierrez-Parera, Pablo
AU - Segura, Jaume
AU - Torres, Ana
T2 - AES Convention 138
M1 - Paper 9243
PY - 2015
DA - 2015/05/06
UR - https://aes.org/publications/elibrary-page/?id=17667
PB - Audio Engineering Society
LA - en
AB - Spatial audio has been a topic of intensive research in the last decades. Although there are many tools available for developing real-time spatial sound systems, most of them work under audio-oriented frameworks. However, despite a significant number of signal processing researchers and engineers who develop their algorithms in MATLAB, there is not currently any MATLAB-based tool for rapid spatial audio system prototyping and algorithm testing. This paper presents a tool for spatial audio research and education under this framework. The presented tool provides the user with a friendly graphical user interface (GUI) that allows to move freely a number of sound sources in 3D and to develop specific functions to be used during their reproduction.
ER -