AES E-Library

A Description of an Object-Based Audio Workflow for Media Productions

The object-based audio approach can provide the audience with a new immersive sound experience that so far could not be achieved with conventional channel-based productions. Moved by these benefits, the interest of the media industry in applying this concept has increased dramatically in the recent years. However, the object-based approach does not only imply an improved listening experience, but it also brings a much more flexible workflow and new possibilities to sound engineers, from the recording process to the playback systems. This paper presents the results of a research project in this regard, in order to provide the creative production process with a flexible and simple workflow using the advantages of the object-based audio technologies.

 

Author (s):
Affiliation: (See document for exact affiliation information.)
Publication Date:
Session subject:

DOI:


Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member Join the AES. If you need to check your member status, login to the Member Portal.

Type:
16938
Choose your country of residence from this list: