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The object-based audio approach can provide the audience with a new immersive sound experience that so far could not be achieved with conventional channel-based productions. Moved by these benefits, the interest of the media industry in applying this concept has increased dramatically in the recent years. However, the object-based approach does not only imply an improved listening experience, but it also brings a much more flexible workflow and new possibilities to sound engineers, from the recording process to the playback systems. This paper presents the results of a research project in this regard, in order to provide the creative production process with a flexible and simple workflow using the advantages of the object-based audio technologies.
Author (s): Gasull Ruiz,Alejandro;
Sladeczek, Christoph;
Sporer, Thomas;
Affiliation:
Fraunhofer Institute for Digital Media Technolgy IDMT, Ilmenau, Germany
(See document for exact affiliation information.)
Publication Date:
2015-03-06
Session subject:
Next-generation immersive audio for cinema and home: Creation
DOI:
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Gasull Ruiz,Alejandro; Sladeczek, Christoph; Sporer, Thomas; 2015; A Description of an Object-Based Audio Workflow for Media Productions [PDF]; Fraunhofer Institute for Digital Media Technolgy IDMT, Ilmenau, Germany; Paper 5-1; Available from: https://aes.org/publications/elibrary-page/?id=17611
Gasull Ruiz,Alejandro; Sladeczek, Christoph; Sporer, Thomas; A Description of an Object-Based Audio Workflow for Media Productions [PDF]; Fraunhofer Institute for Digital Media Technolgy IDMT, Ilmenau, Germany; Paper 5-1; 2015 Available: https://aes.org/publications/elibrary-page/?id=17611
@inproceedings{Gasull2015a,
title={{A Description of an Object-Based Audio Workflow for Media Productions}},
author={Gasull Ruiz,Alejandro and Sladeczek, Christoph and Sporer, Thomas},
year={2015},
month={mar},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 5-1; AES Conference: 57th International Conference: The Future of Audio Entertainment Technology – Cinema, Television and the Internet; March 2015},
number={5-1},
organization={AES},
}
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