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Flexible Audio Rendering for Arbitrary Input and Output Layouts

This engineering brief introduces a rendering method compatible with various input audio formats and output reproduction layouts. By using audio scene analysis, N-channel audio input signals are converted to channel-independent spatial parameters then sound fields are rendered based on the M-channel output loudspeaker layout with maintaining spatial information of original audio formats. Therefore, proposed method enabled N-to-M flexible audio rendering with immersive sound perception.

 

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16938
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