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An augmented-reality audio application called LiveEQ is described. It captures the ambient sound around the listener with miniature microphones, equalizes the audio signal, and plays it to the listener with headphones. The user hears a mix of the processed headphone sound and the original sound leaking through the headset. The overall sound pressure level at the listener`s ear can be made smaller than when listening without headphones. The equalization enables modifying the sound spectrum in a desirable way to improve speech intelligibility or music quality in real time.
Author (s): Rämö, Jussi;
Välimäki, Vesa;
Tikander, Miikka;
Affiliation:
Aalto University, Espoo, Finland; Nokia Corporation, Espoo, Finland
(See document for exact affiliation information.)
Publication Date:
2013-08-06
Session subject:
Headphones
DOI:
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Rämö, Jussi; Välimäki, Vesa; Tikander, Miikka; 2013; Live Sound Equalization and Attenuation with a Headset [PDF]; Aalto University, Espoo, Finland; Nokia Corporation, Espoo, Finland; Paper 3-1; Available from: https://aes.org/publications/elibrary-page/?id=16876
Rämö, Jussi; Välimäki, Vesa; Tikander, Miikka; Live Sound Equalization and Attenuation with a Headset [PDF]; Aalto University, Espoo, Finland; Nokia Corporation, Espoo, Finland; Paper 3-1; 2013 Available: https://aes.org/publications/elibrary-page/?id=16876
@inproceedings{Rämö2013live,
title={{Live Sound Equalization and Attenuation with a Headset}},
author={Rämö, Jussi and Välimäki, Vesa and Tikander, Miikka},
year={2013},
month={aug},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 3-1; AES Conference: 51st International Conference: Loudspeakers and Headphones; August 2013},
number={3-1},
organization={AES},
}
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